

CALL OF CTHULHU THE OFFICIAL VIDEOGAME SKIN
Most horror games don't want you to die, preferring you make it away by the skin of your teeth, but that's not usually how it works. It's sorta like how you end up rooting for the one likable character in a slasher movie, the person you hope does the sensible thing and runs away? For me, in Call of Cthulhu, it's the lovable local cop who is clearly over their head and very much bad at their job, but he's so dang nice! Run away, man.īut this larger point is worth underscoring: most horror games are about running away from monsters, about fail states.

It would be overstating to describe the characters as nuanced, but there's enough to chew on, despite the doom hanging over everyone's head. It's earnest and true, and I found myself warming to the game over it. The talking parts can be strange-do not get me started on the "Boston" accents-but it's the kind of mixed bag that's charming in is badness. It's steeped in creepy atmospherics, and you spend large chunks of the game walking around, exploring, and talking to people. What I was pleasantly surprised to find was a game largely devoid of confrontation, of shooting.

It's what these games always seem to lean into eventually, once the story swings into gear and the veil drops, and it never works to their advantage. I hadn't seen much o f Call of Cthulhu before turning it on, and I expected some kind of pseudo action adventure game. It's comfort food in tentacle form, the kind of game you'll blow through in a weekend, and forget what happened by the next, but in the moment, hey, it was enjoyable enough. What it doesn't do well, it does very poorly. It's a bar that tends to get lower over time, and you’re left arguing over scraps.Ĭall of Cthulhu is the gaming equivalent of a late night SyFy movie: schlocky as hell, without apology. I've watched and played all the good stuff, and while I wait for the next surprise, I'm digging around for something that's familiar, or does one or two things interesting enough to justify time with it.
CALL OF CTHULHU THE OFFICIAL VIDEOGAME PLUS
This, plus this, a sprinkle of that-Lovecraft! "You, person who likes Lovecraft," the game posits, "don't you want another thing with some Lovecraft stuff?" Replace Lovecraft with and, well, yeah, that's basically true. This is Lovecraft at its most basic, broken down into a formula. It's-you'll never guess!-a mysterious island off the coast of Boston, a cult, strange visions embedded into dreams, and tentacles. It's not Lovecraft through a modern lens, reflecting the person and the person's work. Creeping shadows hide lurking figures… and all the while, the Great Dreamer prepares for his awakening.Call of Cthulhu, launching today on every platform but Switch, has no interest in any of this. Your mind will suffer - balancing a razor-thin line between sanity and madness, your senses will be disrupted until you question the reality of everything around you. Strange creatures, weird science, and shadowy cults dominate the Cthulhu Mythos, intent on realizing their mad schemes to bring about the end of everything. Sanity is an irregular bedfellow, all too often replaced by the whisperings in the dark. Now, Call of Cthulhu will bring the mythos to life like never before, on PlayStation 4, Xbox One and PC.

Adaptions and references have formed a widespread legacy stretching back to the very beginning of the 20th century, latching on to the key fear of the human psyche: that of the unknown. The Cthulhu Mythos has been fascinating audiences for generations, growing to become one of the largest shared universes ever envisioned and giving birth to countless stories, novels, movies, tabletop and videogames since the original publication of H.P. Uncover the chilling mysteries of this RPG-investigation game, descending deep into a world of cosmic horrors, creeping madness, and shrouded Old Gods within Lovecraft’s iconic universe. Plunge into Cyanide Studio’s Call of Cthulhu, the official Cthulhu videogame inspired by Chaosium’s classic pen and paper RPG.
